TREK(6)

TREK(6) | Games Manual | TREK(6)

# NAME

`trek` — trekkie game

# SYNOPSIS

`trek` | [`-sf`]

# DESCRIPTION

`trek` is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman.

The `-s` flag makes the game somewhat more efficient if you have a (very) slow terminal. The `-f` flag (the default) is for faster terminals.

The game will ask you what length game you would like. Valid responses are “short”, “medium”, and “long”. You may also type “restart”, which restarts a previously saved game. You will then be prompted for the skill, to which you must respond “novice”, “fair”, “good”, “expert”, “commodore”, or “impossible”. You should normally start out with a novice and work up.

In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question mark.

# SEE ALSO

/usr/share/doc/reference/ref6/trek

# AUTHORS

Eric Allman

# COMMAND SUMMARY

- `abandon`
- `ca`pture
- `cl`oak `u`p/`d`own
- `c`omputer request; ...
- `da`mages
- `destruct`
- `do`ck
- `help`
- `i`mpulse course distance
- `l`rscan
- `m`ove course distance
- `p`hasers `a`utomatic amount
- `p`hasers `m`anual amt1 course1 spread1 ...
- `t`orpedo course [`y`es] angle/`n`o
- `ram` course distance
- `r`est time
- `shell`
- `sh`ields `u`p/`d`own
- `s`rscan [`y`es/ `n`o]
- `st`atus
- `terminate y`es/`n`o
- `u`ndock
- `v`isual course
- `w`arp warp_factor

June 28, 2022 | NetBSD 11.0